So I wanted to test a workflow for the upcoming GizmoJam for quickly assembling little escape room things, in the hopes that I could make a little escape room game for the jam. To do said testing, I wanted to put together a little escape room with just a few puzzles and things to do... and that's what this is.

If you ever seem stuck on a screen, you should be able to click at the bottom of the screen to back out.

All the drawings were done in GoodNotes over the course of, like, an hour, and the game itself was made in Godot 4.3. Special thanks to, uh, Issarawat Tattong and Getty Images for that "handy" picture. Maybe the Exposure from this project will get you your big break!

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